	// 


setAngle 270
setAccel 0.005 limit 0.6
straight below -38
fireBullet atPlayer all 0 0
fireBullet straight all 150 150
fireBullet atPlayer all 300 300
straight below -25

right 0.4 angle 40 accel 0.015 5
setAccel -0.005 limit 0.5
straight frames 10
left 0.4 angle 65 accel 0.015 5
straight wrapAny

wait delay 25
setSpeed 0.6